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Overview

Cuttlish is a dual-type Water/ Psychic creature. It evolves into Cuttslye starting at level 18, which evolves into Cuthulhone starting at level 34.

Along with Badgeom and Sablaze, Cuttlish is one of the three Starters of Veronne available at the beginning of Veronne's Jasmine, Amber and Garnet versions

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Concept

Cuttlish is based on a cuttlefish. Especially the Flamboyant Cuttlefish.

Etymology

Cuttlish is a corruption of the word Cuttlefish.

Appearances

Sue's Cuttlish

In the Adventures in Veronne series Sue received Cuttlish as her Starter. Her first appearance was in Sue Captures Saplin.

Dex Data:

It scuttles about the ocean floor comouflaged to blend in with it's environment. On land it uses it's psychic powers to float as if in water. It can shift the patterns of it's skin in under a second. If startled it ejects a cloud of yellow-brown ink and vanishes from sight.

  It has been known to appear before swimmers, flashing brilliant colors to briefly hypnotize them while it satisfies it's curiosity. Tiny suction points on it's tentacles prevent anything it grabs from escaping unless it chooses to let go.

Veronne Location

 Jasmine

Title

Title

Starter from Professor Cypress's bag near Route 301

  Yes

  Yes

  Yes

 Loremist Forest (Expanded) - After defeating the Elite Four if Cuttlish was not the chosen starter. (will not have Torrent ability.)

  Yes

  Yes

  Yes

Type Effectiveness


Weak To

  BUG - GHOST -GRASS - ELECTRIC - DARK

 Resistant To

  FIGHTING - STEEL - PSYCHIC - WATER - ICE - FIRE

 Immune To

-​

Natural Learnset

Level

Name

 Type

 Category

 Contact

 Effect Overview

Start

  Smokescreen

 NORMAL

  Status

Sight

Acc. -1

 Start

  Confusion

 PSYCHIC

  Special

  Mental

  10% CNF

 5

Constrict

 NORMAL

  Physical

Body

  10% Spd.-1

7

Constrict

 NORMAL

  Physical

 Body

 10% Spd.-1

  9

 Bubble

  WATER

  Special

 Projectile

  10% Spd.-1

 11

 Barrier

 PSYCHIC

Status

  Barrier

  <Def. +2, Body-Contact (/)

13

Psybeam

PSYCHIC

  Special

Energy

 10% CNF

15

 Wrap

 NORMAL

  Physical

Body

  vHP-1/8th End of turn (3-5 turns), Escape (/), Evade (/)

 17

 Mood Color

 NORMAL

Status

-

 <Stat+1 (random stat based on user's Nature)

 19

  Aqua Bend

WATER

  Special

Projectile

 Perfect Acc.

 21

  Mind Freak

PSYCHIC

  Special

  Mental

  60% PRZ

23

 Hypno-wave

 PSYCHIC

 Status

Mental

 All foes 60% SLP

25

  Water Snare

  WATER

 Special

Barrier

 Escape (/), Evade (/)

Fire move -25% Power, Body-Contact (/) (4-turns)

  27

  Focus Thought

 PSYCHIC

 Status

-

  <S.Def +1,

<next Psychic move x2Power

 29

 Hydro Shield

WATERWATERme text

Status

  Barrier

  -50% Damage taken

(5 turns) 65% in aquatic environment

 31

  Telekinesis

PSYCHIC

Status

--

  Foe gains levitate.

<Acc 100%, Evade (/) (3-Turns)

 33

 Moisture Bomb

 WATER

Special

 Projectile

  Rain weather (3 Turns)

 35

  Psycho-break

PSYCHIC

Special

  Mental

 <removes secondary status illness)

37

  Hydrate

  WATER

Status

-

  <HP+45% (65% in Rain/Aquatic Environment)

43

 Psy Pulse

 PSYCHIC

Status

Mental

Physical attacks -25% Power

<Next special attack x2Power

 45

 Psycho-sphere

 PSYCHIC

  Special

  Energy

30% S.Def -1

 48

  Hydro Boost

  WATER

Special

 Projectile

  <S.Atk -2 (-1 during Hydro Shield) Ends Hydro Shield.

Evolution

Unevoled--->Level 18

WATER/ PSYCHIC

First Evolution---> Level 34

WATER/ PSYCHIC

Second Evolution

WATER/PSYCHIC

Formes

No significant gender differences.

Normal Color

Shiny Color

Cuttlish

(Cut-el-ish)

#007

TYPE 1

WATER

TYPE 2

PSYCHIC

SPECIES

Hypnotic

EVOLUTION

  Cuttslye (level 18) --> Cuthulhone (level 34)

ACTIVE

DURING

Morning

Day

HABITAT

Reef's Edge

PRIMARY ABILITY

SECONDARY ABILITY

TORRENT

LEVITATE

AVERAGES

HEIGHT

WEIGHT

LENGTH

1'04"

14.6 lbs

1'02"

Gender Ratios

65% Male, 45% Female

BREEDING

Egg Group

Hatch

Water 1

Water 2

21cycles